1999/00 season – Lisbon home game – Retro style
1999/00 season Deportivo La Coruna away green
1999/00 season Roma home retro
2000 Brazilian home retro season
2000/01 season Arsenal away yellow
2000/01 season Boca Juniors home retro
2000/01 Season Paris Away Grey Lapel
2000/02 season AC Milan host
2001/02 season Paris home retro
2002 season – Senegal home game in white retro style
2002 season – Senegal’s away game in green retro style
2003/04 Juventus home retro season
2003/05 Chelsea home retro season
2005/06 season Manchester United away blue
2006 Brazil away retro season
2006 season – Spanish away game in white retro style
2006 season Italian goalkeeper retro
2006/07 season Barcelona home retro
Online store of household appliances and electronics
Then the question arises: where’s the content? Not there yet? That’s not so bad, there’s dummy copy to the rescue. But worse, what if the fish doesn’t fit in the can, the foot’s to big for the boot? Or to small? To short sentences, to many headings, images too large for the proposed design, or too small, or they fit in but it looks iffy for reasons.
A client that’s unhappy for a reason is a problem, a client that’s unhappy though he or her can’t quite put a finger on it is worse. Chances are there wasn’t collaboration, communication, and checkpoints, there wasn’t a process agreed upon or specified with the granularity required. It’s content strategy gone awry right from the start. If that’s what you think how bout the other way around? How can you evaluate content without design? No typography, no colors, no layout, no styles, all those things that convey the important signals that go beyond the mere textual, hierarchies of information, weight, emphasis, oblique stresses, priorities, all those subtle cues that also have visual and emotional appeal to the reader.